ID | Problem Show tags Hide tags | AC / Tried | Difficulty | |
---|---|---|---|---|
7695 | P1680F Lenient Vertex Cover | 0 / 0 | (None) | |
7689 | P1681F Unique Occurrences | 0 / 0 | (None) | |
7675 | P1684H Hard Cut | 0 / 0 | (None) | |
7642 | P1691D Max GEQ Sum | 0 / 0 | (None) | |
7750 | P1693D Decinc Dividing | 0 / 0 | (None) | |
7736 | P1696D Permutation Graph | 0 / 0 | (None) | |
7872 | P1715E Long Way Home | 0 / 0 | (None) | |
7808 | P1716E Swap and Maximum Block | 0 / 0 | (None) | |
7879 | P1721D Maximum AND | 0 / 0 | (None) | |
7937 | P1734F Zeros and Ones | 0 / 0 | (None) | |
8037 | P1740I Arranging Crystal Balls | 0 / 0 | 10 | |
7986 | P1741D Masha and a Beautiful Tree | 0 / 0 | (None) | |
8060 | P1748E Yet Another Array Counting Problem | 0 / 0 | 8 | |
8049 | P1750E Bracket Cost | 0 / 0 | (None) | |
8150 | P1766E Decomposition | 0 / 0 | 8 | |
8130 | P1770G Koxia and Bracket | 0 / 0 | (None) | |
8121 | P1773B BinCoin | 0 / 0 | 8 | |
8174 | P1777F Comfortably Numb | 0 / 0 | (None) | |
8098 | P1783G Weighed Tree Radius | 0 / 0 | (None) | |
8202 | P1787I Treasure Hunt | 0 / 0 | 10 |
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