ID | Problem Show tags Hide tags | AC / Tried | Difficulty | |
---|---|---|---|---|
6200 | P1612F Armor and Weapons | 0 / 0 | (None) | |
6204 | P1613D MEX Sequences | 0 / 0 | (None) | |
6207 | P1614C Divan and bitwise operations | 0 / 0 | (None) | |
6208 | P1614D1 Divan and Kostomuksha (easy version) | 0 / 0 | (None) | |
6217 | P1616D Keep the Average High | 0 / 0 | (None) | |
6219 | P1616G Just Add an Edge | 0 / 0 | (None) | |
6230 | P1619E MEX and Increments | 0 / 0 | (None) | |
6236 | P1620F Bipartite Array | 0 / 0 | (None) | |
6239 | P1621E New School | 0 / 0 | (None) | |
6258 | P1626F A Random Code Problem | 0 / 0 | (None) | |
6262 | P1627E Not Escaping | 0 / 0 | (None) | |
6265 | P1628D2 Game on Sum (Hard Version) | 0 / 0 | (None) | |
6270 | P1630C Paint the Middle | 0 / 0 | (None) | |
6290 | P1637B MEX and Array | 0 / 0 | (None) | |
6291 | P1637D Yet Another Minimization Problem | 0 / 0 | (None) | |
6310 | P1644C Increase Subarray Sums | 0 / 0 | (None) | |
6314 | P1646C Factorials and Powers of Two | 0 / 0 | (None) | |
6315 | P1646E Power Board | 0 / 0 | (None) | |
6318 | P1648D Serious Business | 0 / 0 | (None) | |
3293 | P1650F Vitaly and Advanced Useless Algorithms | 0 / 0 | (None) |
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